#include "InventoryComponent.h"

mtBEGIN(InventoryComponentDef)
	mtCONSTRUCTOR();
mtEND

mtBEGIN(InventoryComponent)
	mtCONSTRUCTOR();
	mtMETHOD(initWith);
mtEND

bool InventoryComponent::initWith( InventoryComponentDef* def )
{
	return true;
}

Inventory* InventoryComponent::getInventoryPtr()
{
	return &_inventory;
}

const Inventory& InventoryComponent::getInventory() const
{
	return _inventory;
}
